#ifndef PKMN_ATTRIBUTES_H
#define PKMN_ATTRIBUTES_H

#define ATTR_PID 0x0
#define ATTR_TID 0x1
#define ATTR_NAME 0x2
#define ATTR_FONT_LANG 0x3
#define ATTR_SANITY 0x4
#define ATTR_OT_NAME 0x7
#define ATTR_MARKS 0x8
#define ATTR_CHECKSUM 0x9
#define ATTR_SPECIES 0xB
#define ATTR_HELD_ITEM 0xC
#define ATTR_ATTACK_1 0xD
#define ATTR_ATTACK_2 0xE
#define ATTR_ATTACK_3 0xF
#define ATTR_ATTACK_4 0x10
#define ATTR_PP_1 0x11
#define ATTR_PP_2 0x12
#define ATTR_PP_3 0x13
#define ATTR_PP_4 0x14
#define ATTR_PP_BONUS 0x15
#define ATTR_COOLNESS 0x16
#define ATTR_BEAUTY 0x17
#define ATTR_CUTENESS 0x18
#define ATTR_EXP 0x19
#define ATTR_HP_EV 0x1A
#define ATTR_ATTACK_EV 0x1B
#define ATTR_DEFENCE_EV 0x1C
#define ATTR_SPEED_EV 0x1D
#define ATTR_SP_ATTACK_EV 0x1E
#define ATTR_SP_DEFENCE_EV 0x1F
#define ATTR_HAPPINESS 0x20
#define ATTR_SMARTNESS 0x21
#define ATTR_POKERUS 0x22
#define ATTR_CATCH_LOCATION 0x23
#define ATTR_CATCH_LVL 0x24
#define ATTR_HP_IV 0x27
#define ATTR_ATTACK_IV 0x28
#define ATTR_DEFENCE_IV 0x29
#define ATTR_SPEED_IV 0x2A
#define ATTR_SPECIAL_ATTACK_IV 0x2B
#define ATTR_SPECIAL_DEFENCE_IV 0x2C
#define ATTR_IS_EGG 0x2D
#define ATTR_ABILITY_BIT 0x2E
#define ATTR_TOUGHNESS 0x2F
#define ATTR_SHEEN 0x30
#define ATTR_STATUS_AILMENT 0x37
#define ATTR_LEVEL 0x38
#define ATTR_CURRENT_HP 0x39
#define ATTR_TOTAL_HP 0x3A
#define ATTR_ATTACK 0x3B
#define ATTR_DEFENCE 0x3C
#define ATTR_SPEED 0x3D
#define ATTR_SPECIAL_ATTACK 0x3E
#define ATTR_SPECIAL_DEFENCE 0x3F
#define ATTR_SPECIES_2 0x41



#endif /* PKMN_ATTRIBUTES_H */

