#define SEQ_BGM_TOWN_HESPERIA 0x15e #define SEQ_BGM_CITY_CARUN 0x15f #define SEQ_BGM_P_FOY 0x160 #define SEQ_BGM_TOWN_04 0x161 #define SEQ_BGM_TOWN_02 0x162 #define SEQ_BGM_TOWN_06 0x163 #define SEQ_BGM_TOWN_07 0x164 #define SEQ_BGM_TOWN_01 0x165 #define SEQ_BGM_CITY_01 0x166 #define SEQ_BGM_CITY_02 0x167 #define SEQ_BGM_CITY_03 0x168 #define SEQ_BGM_CITY_04 0x169 #define SEQ_BGM_CITY_05 0x16a #define SEQ_BGM_CITY_06 0x16b #define SEQ_BGM_TOWN_03 0x16c #define SEQ_BGM_R_01 0x172 #define SEQ_BGM_R_02 0x173 #define SEQ_BGM_R_03 0x174 #define SEQ_BGM_R_04 0x175 #define SEQ_BGM_R_05 0x176 #define SEQ_BGM_R_06 0x177 #define SEQ_BGM_R_07 0x178 #define SEQ_BGM_R_08 0x179 #define SEQ_BGM_CAVE_GUARDIAN 0x186 #define SEQ_BGM_CAVE_02 0x187 #define SEQ_BGM_PC 0x15b #define SEQ_BGM_LAB 0x17e #define SEQ_BGM_GYM 0x19b #define SEQ_BGM_LAB 0x19c #define SEQ_BGM_SCHOOL 0x19d #define SEQ_BGM_PC 0x1a0 #define SEQ_BGM_MART 0x1a2 #define SEQ_BGM_GYM_GHOST 0x1a3 #define SEQ_BGM_GYM_WATER 0x1a4 #define SEQ_BGM_GYM_FOREST 0x1a5 #define SEQ_BGM_P_04 0x1ae #define SEQ_BGM_DESERT 0x1af #define SEQ_BGM_P_01 0x1b1 #define SEQ_BGM_P_02 0x1b2 #define SEQ_BGM_P_FOY 0x1b3 #define SEQ_BGM_P_TOL 0x1b4 #define SEQ_BGM_P_DFOY 0x1b5 #define SEQ_BGM_P_MT_1 0x1b6 #define SEQ_BGM_P_ROGI 0x1b7 #define SEQ_BGM_EYE_02 0x1d6 #define SEQ_BGM_EYE_ACE 0x1d7 #define SEQ_BGM_EYE_MANIAC 0x1d8 #define SEQ_BGM_EYE_PSYCHO 0x1d9 #define SEQ_BGM_EYE_UMBRELLA 0x1da #define SEQ_BGM_EYE_WORKER 0x1db #define SEQ_BGM_EYE_HIKER 0x1dc #define SEQ_BGM_EYE_MODEL 0x1dd #define SEQ_BGM_EYE_RIVF 0x1de #define SEQ_BGM_EYE_RIVM 0x1df #define SEQ_BGM_EYE_TEENAGER 0x1e0 #define SEQ_BGM_EYE_TT 0x1e2 #define SEQ_BGM_EYE_TT_BOSS 0x1e3 #define SEQ_BGM_EYE_CHAMPION 0x1e5 #define SEQ_BGM_EYE_GUARDIAN 0x1e6 #define SEQ_BGM_EYE_BRAT 0x1e7 #define SEQ_BGM_EYE_FIGHTER 0x1e8 #define SEQ_BGM_EYE_JANA 0x1e9 #define SEQ_BGM_EYE_03 0x1ec #define SEQ_BGM_EYE_BREEDER 0x1f1 #define SEQ_BGM_EYE_BICYCLE 0x1f2 #define SEQ_BGM_EYE_PRIG 0x1f3 #define SEQ_BGM_EVENT_TT_RAID 0x1f4 #define SEQ_BGM_INTRO 0x1f5 #define SEQ_BGM_EVENT_END 0x1f6 #define SEQ_BGM_MENU 0x1f7 #define SEQ_BGM_EVENT_DEOXYS 0x1f8 #define SEQ_BGM_EVENT_TT_DANCE 0x1f9 #define SEQ_BGM_VS_LEADER 0x209 #define SEQ_BGM_VS_TRAINER 0x20a #define SEQ_BGM_VS_POKE 0x20b #define SEQ_BGM_VS_CHAMP 0x20c #define SEQ_BGM_VS_DEOXYS 0x20d #define SEQ_BGM_VS_LEG_1 0x20e #define SEQ_BGM_VS_RIVAL 0x20f #define SEQ_BGM_VS_TT_ADMIN 0x211 #define SEQ_BGM_VS_TT_BOSS_JANA 0x212 #define SEQ_BGM_VS_TT_BOSS_NORMAN 0x213 #define SEQ_BGM_VS_TT_GRUNT 0x214 #define SEQ_BGM_VIC_POKE 0x21c #define SEQ_BGM_VIC_TRAINER 0x21d #define SEQ_BGM_VIC_TT 0x21e #define SEQ_BGM_VIC_GUARDIAN 0x21f #define SEQ_BGM_DEMO_AMER 0x230 #define SEQ_BGM_DEMO_R 0x231 #define SEQ_BGM_DEMO_RL 0x232 #define SEQ_BGM_DEMO_WITS 0x233 #define SEQ_BGM_P_03 0x234 #define SEQ_BGM_LEGACY_VS_POKE 0x235 #define SEQ_BGM_LEGACY_RAGN 0x236 #define SEQ_BGM_LEGACY_R_BW 0x237 #define SEQ_BGM_LEGACY_VS_RIVAL 0x238 #define SEQ_BGM_LEGACY_TITLE 0x239 #define SEQ_BGM_LEGACY_RS_LEADER 0x23a #define SEQ_BGM_LEGACY_LABO 0x23b #define SEQ_BGM_LEGACY_EYE_01 0x23c #define SEQ_BGM_LEGACY_EYE_RIV_M 0x23d #define SEQ_BGM_LEGACY_EYE_RIV_F 0x23e #define SEQ_BGM_LEGACY_EYE_TEAM 0x23f #define SEQ_BGM_LEGACY_BA_TRAIN 0x240 #define SEQ_BGM_LEGACY_OVERTURE 0x241 #define SEQ_SFX_TEST 0x242